AI Insights · Timothy · July 2022
Top 5 Puzzle Games in Oceania for Q2 2022
Discover the performance trends of the top 5 puzzle games on a unified platform in Oceania during Q2 2022, including downloads, revenue, and active users.
Explore the performance of the top 5 puzzle games in Oceania for the second quarter of 2022, based on data from Sensor Tower.
June’s Journey: Hidden Objects
This game saw a consistent weekly revenue, peaking at around $108K in mid-April and dipping to approximately $59K in late May before recovering to $97K by the end of June. Weekly downloads remained relatively stable, averaging around 2.4K. Active users fluctuated slightly, peaking at 54.9K in mid-April and settling at 52.4K by the end of June.
Angry Birds 2
Weekly revenue for this title saw notable peaks and valleys, reaching a high of about $34.9K in mid-April and ending the quarter at $31.8K. Downloads showed a decline in early May, dropping to 6.2K, but rebounded to 8.3K in mid-June. Active users started the quarter at 94.3K but fell to around 85K by the end of June.
Wordscapes
Revenue for this game showed a general decline, starting at $34.9K at the end of March and closing the quarter at approximately $27.2K. Downloads saw an upward trend mid-quarter, peaking at 25.3K in mid-April before stabilizing around 23.1K by the end of June. Active users remained stable, hovering around 220K throughout the quarter.
Words With Friends 2 Word Game
Revenue for this game experienced fluctuations, with peaks of $36.9K in early April and $34.8K in early June, and a low of approximately $21K at the end of June. Downloads were relatively low, averaging around 4K, with a notable spike to 6K in mid-April. Active users started at 69.2K, dipped to 57K in early June, and recovered slightly to 58.9K by the end of the quarter.
Elevate - Brain Training Games
This game saw significant revenue peaks, reaching about $28.8K in late May and ending the quarter at $24.3K. Downloads increased notably mid-quarter, with a peak of 6.9K in late May, before settling at around 5K by the end of June. Active users showed a steady rise, peaking at 28.1K in late May and closing the quarter at 24.7K.
For more insights on app performance, visit Sensor Tower.